LS19 GIANTS EDITOR 64BIT v8.2.0
![Giants Editor Download For Mac Giants Editor Download For Mac](/uploads/1/1/9/4/119471168/544238021.jpg)
Re: GIANTS Editor 8 crashes at launch! Post by juf.de » Fri Dec 14, 2018 4:48 am The current GE is still in Beta status which means it's not stable and can have bugs and might crash, as it does for you. You best bet would be to wait for a more stable release.
GIANTS Editor 64bit v8.1.0 FS19. 8.1.0 – Added basic convertion of mod maps from Farming Simulator 17 to Farming Simulator 19 + Converts terrain painting to new format with combined layers + Converts foliage layers + Converts terrain detail layers + Adds light scattering flag to sun + Adjusts map xml and creates items xml. The 16.0 version of The Outliner of Giants for Mac is available as a free download on our website. The actual developer of this free Mac application is theoutlinerofgiants.com. The Outliner of Giants for Mac is included in Internet & Network Tools. Giants Editor, free giants editor software downloads. The Colour-Science Image Editor is a very fast workflow image editor.Images are precorrected with the automatic i2e image enhancement.
Video Editors For Mac
8.2.0 (22.11.2019)
Scenegraph is processing arrow keys
When saving a mod on the same drive as the game path, it uses now the correct ‘$’ syntax
Fixed terrain paint preview when resizing brush with mouse wheel
Fixed terrain preview painting when undoing/redoing terrain paint commands (with CTRL+Z, CTRL+Y)
Fixed wrong selection after copy paste (after pasting in a transform group the whole transform group was selected)
Fixed visual raycast position report with start position != zero
Various script editor fixes (ie. weird selection behavior when switching files while not saved, don’t store local information in tree data, find file by name fixes, detect any changes and not just <127 typing)
Incremented mod description version to 43
Added debug depth rendering mode
Scenegraph is processing arrow keys
When saving a mod on the same drive as the game path, it uses now the correct ‘$’ syntax
Fixed terrain paint preview when resizing brush with mouse wheel
Fixed terrain preview painting when undoing/redoing terrain paint commands (with CTRL+Z, CTRL+Y)
Fixed wrong selection after copy paste (after pasting in a transform group the whole transform group was selected)
Fixed visual raycast position report with start position != zero
Various script editor fixes (ie. weird selection behavior when switching files while not saved, don’t store local information in tree data, find file by name fixes, detect any changes and not just <127 typing)
Incremented mod description version to 43
Added debug depth rendering mode
Photo Editor For Mac
More Giants Editor FS19 here.
Pdf Editor For Mac
Changelog 2.0.0.0:
- New version of FLATMAP map (PREVIOUS SAVE WILL NOT OPERATE CORRECTLY!)
- 24 textures for painting the area
- All buildings have been removed from the map and have been added as 'plecable' versions
(Unfortunately, due to game restrictions, the machine and animal shop had to remain permanently on the map and moved to a different location)
- A lot of new facilities: 2x BGA, 2x Sawmill, etc.
(14 objects in total in the 'Farmhouses' category)
- Field numbers have been removed
- No transport missions due to the lack of permanent buildings
- 100% of the terrain (outside the map edges - game restrictions) can be modified and painted
- New background
-----------------------------------------------------------------------------------------------
Welcome to the map of FlatMap
A flat map was created and prepared for full edition in the game.
- Map is created for players who want to create their own map from beginning without using GIANTS EDITOR.
- In the MODHUB there are available a whole range of objects: trees, stones, buildings, signs and many useful mods ready to be placed on the map.
- The map is completely flat but creators have created the perfect tool for total terrain transformation, so you can modify it as you want to.
- On the map there are basic buildings needed for the game (purchase, sawmill, BGA, spinning mill, etc).
- The whole area is divided into 64 areas.
- You can create any number of farms and fields.
- Create your own piece of world with your own principles!!!
-----------------------------------------------------------------------------------------------
Changelog 1.1.0.0:
- Support for 'SEASONS' modifications
- Lowering the sea level from 99 to 90 units.
- Fixed terrain editing issue in many places
- A terrain editing block has been added throughout the facilities: shops, store, sawmill, etc.
- New version of FLATMAP map (PREVIOUS SAVE WILL NOT OPERATE CORRECTLY!)
- 24 textures for painting the area
- All buildings have been removed from the map and have been added as 'plecable' versions
(Unfortunately, due to game restrictions, the machine and animal shop had to remain permanently on the map and moved to a different location)
- A lot of new facilities: 2x BGA, 2x Sawmill, etc.
(14 objects in total in the 'Farmhouses' category)
- Field numbers have been removed
- No transport missions due to the lack of permanent buildings
- 100% of the terrain (outside the map edges - game restrictions) can be modified and painted
- New background
-----------------------------------------------------------------------------------------------
Welcome to the map of FlatMap
A flat map was created and prepared for full edition in the game.
- Map is created for players who want to create their own map from beginning without using GIANTS EDITOR.
- In the MODHUB there are available a whole range of objects: trees, stones, buildings, signs and many useful mods ready to be placed on the map.
- The map is completely flat but creators have created the perfect tool for total terrain transformation, so you can modify it as you want to.
- On the map there are basic buildings needed for the game (purchase, sawmill, BGA, spinning mill, etc).
- The whole area is divided into 64 areas.
- You can create any number of farms and fields.
- Create your own piece of world with your own principles!!!
-----------------------------------------------------------------------------------------------
Changelog 1.1.0.0:
- Support for 'SEASONS' modifications
- Lowering the sea level from 99 to 90 units.
- Fixed terrain editing issue in many places
- A terrain editing block has been added throughout the facilities: shops, store, sawmill, etc.